![]() V-Ray Swarm is the next step in the evolution of distributed rendering, Utilizing a huge amount of computing power that you are not using, Allowing you to take advantage of all of your computers' power with a simple slider. Is there a technical reason for that? I mean - it’s really hard to design something and always needing to translate barf-green into blue in you head. V-Ray Swarm is a built-in feature to V-Ray for Revit, V-Ray for Rhino, and V-Ray for SketchUp. The VRAY Material library works quite well to get a decent output but I really don’t understand why the materials look so horribly different in Sketchup. What should I use? CPU? CUDA? RTX? (No clue what these mean, but these seem to be the options.Ī more general question: the reason I wanted a render plugin in the first place was because I love to design in Sketchup up the very last second and then wanted to have a quick and easy method to render something. ![]() Having my beautiful little M1 Max Machine - what’s the best setting to make sure it is firing on all cylinders when rendering? Apple is using quite a bit of magic with these chips so the classical “CPU/GPU” separation is a bit less clear here. ![]() I’ve been fiddeling around with rendering some stuff as of late and am FINALLY making progress after many years of unsuccessfully trying to get anything decent out of Sketchup-Vray. ![]()
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